"VertexLitGeneric"
{
    "$basetexture" "models/buildables/rayzar/radar"
    "$bumpmap" "models/buildables/rayzar/radar_phongmask"

    "$phong" "1"
    "$phongboost" "10"
    "$phongexponent" "25"
    "$lightwarptexture" "models\buildables\sentry1\Sentry1_lightwarp"
    "$phongfresnelranges"    "[.5 1.5 10]"
    
    
    "$rimlight" "1"        
    "$rimlightexponent" "4"                
    "$rimlightboost" "1.5"
}